Before Candy Crush and Andy Birds, Snack was the game that kept users glued to the mobile screen. Introduced in Nokia 6110 in 1997, this game quickly gained global popularity.
In this simple game, the snake has to collect pieces of food by avoiding its tail and the edges of the screen.
This mobile game turned the mobile used for calls and messages into a game console. On the occasion of the 25th anniversary, experts were asked what made this game so popular even today.
In this case, William Cox of video game developer Qualley believes that the frustration of losing a game is what makes the game so addictive. You always come back for a snack. After losing, restart the game to play carefully.
He said that beating your own or a friend’s high score is extremely satisfying. Simplicity in controlling the game is what makes it so addictive.
He said he played the snack game so much that he beat the game by filling the screen. This game is part of the history of the game industry.